Life is Strange: Reunion is a narrative adventure game that reunites Max Caulfield and Chloe Price for one final story set at Caledon University, three days before a devastating inferno is destined to destroy the campus. Players alternate between Max and Chloe, using Max’s rewind power to rework choices and solve four‑dimensional puzzles while Chloe’s Backtalk and sharp dialogue let her push suspects, break through lies, and reach places Max cannot. The game focuses on emotional choice‑driven storytelling, branching dialogue that reflects decisions from the original Life is Strange and Double Exposure, and a climactic finale that decides both the fate of Caledon and Max and Chloe’s future together.
Key Features
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Play as both Max and Chloe in the same game, switching perspectives as the mystery and relationships evolve.
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Use Max’s rewind power to undo and redo choices, change conversations, and manipulate time to prevent the coming fire.
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Use Chloe’s Backtalk and confrontational style to challenge suspects, access restricted areas, and uncover the truth behind her fragmented memories.
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Choices from earlier games (Life is Strange and Double Exposure) are reflected in dialogue and character dynamics, shaping how their reunion unfolds.
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Story‑driven gameplay focused on exploration, conversations, investigation, and impactful decisions rather than combat or reflex‑based action.
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Positioned as the epic finale to Max and Chloe’s saga, providing closure to their storyline.
Technical Specifications
| Specification | Description |
|---|---|
| Title | Life is Strange: Reunion. |
| Series | Life is Strange (sequel to Life is Strange: Double Exposure). |
| Genre | Narrative adventure / choice‑driven story game. |
| Developer | Deck Nine Games. |
| Publisher | Square Enix. |
| Platforms | PlayStation 5, Xbox Series X |
| Release date | March 26, 2026. |
| Playable characters | Max Caulfield and Chloe Price (both fully playable). |
| Core mechanics | Rewind time (Max), Backtalk confrontations (Chloe), branching dialogue, exploration, clue gathering. |
| Setting | Caledon University campus and surrounding town, over three in‑game days. |
| Story focus | Preventing a campus‑destroying inferno, resolving Chloe’s contradictory memories, and defining Max and Chloe’s relationship. |
| Editions | Standard, Deluxe, and Twin Pack (with additional content and bundles). |

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