The Adventures of Elliot: The Millennium Tales is a story-driven action RPG from Square Enix’s HD‑2D team, blending pixel art with modern effects in a style similar to Octopath Traveler but with real‑time combat instead of turn‑based battles. You play as the adventurer Elliot, accompanied by his fairy partner Faie, exploring newly discovered ruins beyond the Kingdom of Huther and traveling across four different eras over a thousand years to uncover the continent’s history and lift a long‑running curse. With intuitive top‑down action, weapon swapping, and puzzle‑filled dungeons that evoke classic 2D Zelda and Mana games, it focuses on exploration, combat, and cooperative play, including an optional second player controlling Faie.
Key Features
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HD‑2D presentation that mixes detailed pixel characters with dynamic lighting and 3D environments.
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Real‑time action combat with seven weapon types (such as swords, bows, chains, and sickles), shield blocking, parries, bombs, and weapon enhancements via magicite fragments.
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Time‑spanning narrative across four ages, using the Doorway of Time to move between eras and influence the world’s thousand‑year history.
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Co‑op support where a second player can control Faie, using support abilities, collecting items, and helping with puzzles and platforming.
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Exploration of caves, shrines, and dungeons that increase your maximum health and open new routes, with strong inspiration from classic 2D Zelda design.
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Cross‑platform release on Nintendo Switch 2, PS5, Xbox Series X|S, and PC, with a debut demo available first on Switch 2.
Technical Specifications
| Specification | Description |
|---|---|
| Title | The Adventures of Elliot: The Millennium Tales. |
| Genre | Action RPG / Action‑adventure. |
| Developer | Square Enix (HD‑2D team associated with Octopath Traveler / Bravely Default). |
| Publishers | Square Enix worldwide. |
| Platforms | Nintendo Switch 2, PlayStation 5, Xbox Series X |
| Release window | 2026 (demo available on Switch 2 ahead of launch). |
| Gameplay view | Top‑down / isometric HD‑2D. |
| Combat system | Real‑time single‑character action with weapon swapping, blocking, parrying, bombs, and fairy support skills. |
| Party / co‑op | Elliot as main playable character; optional local co‑op with Player 2 controlling Faie. |
| Progression | Time‑travel story progression via Doorway of Time, dungeon and shrine completion, magicite weapon upgrades, HP increases. |
| Inspirations | Frequently compared to classic 2D The Legend of Zelda and Ys titles. |
| Demo | “Debut Demo” available digitally (timed exclusive on Nintendo Switch 2). |

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