GreedFall 2: The Dying World is a party‑based, story‑driven RPG that serves as a prequel to the original GreedFall, shifting perspective to an indigenous islander uprooted and taken to the troubled mainland continent of Gacane. Instead of playing as a colonist, you embody a native from Teer Fradee who is kidnapped and shipped to the “Old World,” where plague, political scheming, and colonial expansion are tearing kingdoms apart. With a strong focus on companion relationships, faction diplomacy, and choice‑driven quests, it aims for an old‑school CRPG feel that recalls Dragon Age: Origins or KOTOR while keeping GreedFall’s baroque 17th‑century fantasy aesthetic.
Setting and Story
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Prequel set a few years before the events of the first GreedFall, focusing on the early stages of the Malichor plague and mainland tensions.
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You play a Teer Fradee native who’s training to become a Doneigada (keeper of nature) before being captured by the Bridge Alliance and trafficked to Gacane.
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The Old World is a grim, war‑torn continent where nobles, factions, and colonial powers fight over power and resources, with political murders and conspiracies at the heart of the narrative.
Gameplay and Systems
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Third‑person action‑RPG with a heavier emphasis on tactical pausing, positioning, and party management compared to the faster combat of the first GreedFall.
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Strong focus on faction diplomacy and branching quests that can be solved through combat, stealth, or dialogue, often changing how groups and regions view you.
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Companions play a crucial role: each has their own skills, strengths, and faction ties, can be customized and upgraded, and can form deep relationships or romances that unlock new story paths.
Companions and Party
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Party system lets you venture with up to two companions at a time, similar to the first game, with each bringing unique combat roles and out‑of‑combat utility.
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Companions provide buffs, debuffs, and damage, but also shape narrative outcomes; high affinity unlocks special dialogues, quests, and choices that alter events.
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Romance options exist for multiple companions, further tying character progression and story branching to how you role‑play relationships.greedfall2.wiki.
Technical Specifications
| Specification | Description |
|---|---|
| Genre | Third‑person action RPG / narrative, party‑based |
| Developer | Spiders |
| Publisher | Nacon |
| Setting | Prequel on main continent Gacane (Old World), with prologue on Teer Fradee |
| Core Systems | Tactical real‑time combat with pause options, faction reputation, branching quests, deep companion system and romances |
| Engine | Silk Engine |
| Early Access | Steam Early Access on PC launched 24 September 2024, initially covering ~30% of planned content with regular updates. |
| Planned Full Release | Full release planned for 2025 on PC, PlayStation 5, and Xbox Series X |
| Platform | PS5 |

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