GreedFall 2: The Dying World (PS5)

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GreedFall 2: The Dying World is a strong fit if you enjoy slower, choice‑heavy RPGs built around factions, companions, and morally grey politics more than pure action. With its reversed perspective (playing the colonized rather than the colonizer), deeper companion systems, and broader Old World setting, it particularly appeals to players who liked the first GreedFall’s worldbuilding but wanted more complex party dynamics and Dragon Age‑style narrative depth.

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Launches on March 12, 2026
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Description

GreedFall 2: The Dying World is a party‑based, story‑driven RPG that serves as a prequel to the original GreedFall, shifting perspective to an indigenous islander uprooted and taken to the troubled mainland continent of Gacane. Instead of playing as a colonist, you embody a native from Teer Fradee who is kidnapped and shipped to the “Old World,” where plague, political scheming, and colonial expansion are tearing kingdoms apart. With a strong focus on companion relationships, faction diplomacy, and choice‑driven quests, it aims for an old‑school CRPG feel that recalls Dragon Age: Origins or KOTOR while keeping GreedFall’s baroque 17th‑century fantasy aesthetic.

Setting and Story

  • Prequel set a few years before the events of the first GreedFall, focusing on the early stages of the Malichor plague and mainland tensions.

  • You play a Teer Fradee native who’s training to become a Doneigada (keeper of nature) before being captured by the Bridge Alliance and trafficked to Gacane.

  • The Old World is a grim, war‑torn continent where nobles, factions, and colonial powers fight over power and resources, with political murders and conspiracies at the heart of the narrative.

Gameplay and Systems

  • Third‑person action‑RPG with a heavier emphasis on tactical pausing, positioning, and party management compared to the faster combat of the first GreedFall.

  • Strong focus on faction diplomacy and branching quests that can be solved through combat, stealth, or dialogue, often changing how groups and regions view you.

  • Companions play a crucial role: each has their own skills, strengths, and faction ties, can be customized and upgraded, and can form deep relationships or romances that unlock new story paths.

Companions and Party

  • Party system lets you venture with up to two companions at a time, similar to the first game, with each bringing unique combat roles and out‑of‑combat utility.

  • Companions provide buffs, debuffs, and damage, but also shape narrative outcomes; high affinity unlocks special dialogues, quests, and choices that alter events.

  • Romance options exist for multiple companions, further tying character progression and story branching to how you role‑play relationships.greedfall2.wiki.

Technical Specifications

Specification Description
Genre Third‑person action RPG / narrative, party‑based
Developer Spiders
Publisher Nacon
Setting Prequel on main continent Gacane (Old World), with prologue on Teer Fradee
Core Systems Tactical real‑time combat with pause options, faction reputation, branching quests, deep companion system and romances
Engine Silk Engine
Early Access Steam Early Access on PC launched 24 September 2024, initially covering ~30% of planned content with regular updates.
Planned Full Release Full release planned for 2025 on PC, PlayStation 5, and Xbox Series X
Platform PS5

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