Screamer is a stylish, anime‑inspired arcade combat racer where cars don’t just race – they fight, using a mysterious ECHO system that turns every drift, shift, and slam into tactical meter management. You choose from a cast of drivers aligned with five rival teams, each with its own story, signature car, and unique ability, then throw yourself into a neon‑lit tournament that mixes high‑speed cornering with brutal takedowns. Twin‑stick handling, meter‑driven Boost, Shield, Strike, and Overdrive powers, and an aggressive AI field make every race feel more like a fighting game on wheels than a traditional racer.
Echo System & Gameplay
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Central ECHO system splits into two resources: Sync (for speed/defense) and Entropy (for offense).
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Earn Sync by driving well (slipstreaming, “Active Shift” timed gear changes, clean lines), then spend it on Boost or Shield. Using Sync generates Entropy.
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Entropy powers Strike (short, violent lunge to KO rivals) and Overdrive (temporary, shielded rampage where any hit can wipe opponents—but a wall will destroy you when it ends).
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Twin‑stick setup: one stick to steer, the other dedicated to drift/control, blending precise positioning with aggressive car‑on‑car combat.
Modes, Style, and Structure
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Five main teams—soldiers, scientists, criminals, superstars, magnates—each with their own drivers, cars, and personal motives for entering the Screamer tournament.
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Story framing: a mysterious master hosts a lethal competition where every racer has something to prove, weaving character‑driven arcs into the tournament ladder.
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Multiple event types: standard races, team races where KO’ing rivals matters as much as finishing position, Overdrive‑focused modes, plus online and local split‑screen play.
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Futuristic world drenched in 90s anime vibes, with neon‑lit cityscapes and high‑contrast track art emphasizing speed, collisions, and ECHO effects.
Technical Specifications
| Specification | Description |
|---|---|
| Platforms | PlayStation 5 |
| Release Date | 26 March 2026 |
| Developer | Milestone |
| Core Mechanics | Twin‑stick racing, ECHO system with Sync/Entropy, Boost, Shield, Strike, Overdrive |
| Game Modes | Story/tournament, team races, Overdrive‑focused events, online multiplayer, local split‑screen |
| Digital Deluxe Edition | Base game, Digital Deluxe Upgrade, Chromed Style Pack (15 chromed liveries), Iridescent Style Pack, and 3 days early access (from 23 March 2026) |

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